Call of the Dead - On the top floor of the lighthouse, next to the Zipline.At Tier 4 the perk increases critical damage by 10%, and at Tier 5 the perk causes each consecutive hit on the same enemy to deal 2% extra damage to a maximum of 20%. At Tier 2 the perk increases damage against armored pieces by 50%, while at Tier 3 it reduces hip-fire spread.
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At Tier 1 the perk causes the player to deal 100% extra critical damage if an enemy which is at full health is shot. In Call of Duty: Black Ops Cold War, the perk when not upgraded moves the sight of the player's gun to the zombies' critical location while also removing scope sway. The color of the perk is dark grey, and the icon is a scope reticle aiming at a head. Attempting to knife will lunge the blade at the enemy's face, which may cause a miss in low-gravity areas on Moon. The perk makes the player's crosshairs narrower by 35%, moves the aim-assist lock-on location from the torso to the head, reduces all weapon recoil (only in Black Ops) and removes the idle sway from sniper rifles. In Zetsubou No Shima it can only be obtained through various gobblegums or a grown fruit plant.
In Der Eisendrache, Gorod Krovi and Revelations it can only be obtained through the Wunderfizz machine and various gobblegums. In Call of Duty: Black Ops II and Call of Duty: Black Ops III it costs 1500 on all platforms. The perk is the Zombies version of Steady Aim, with the addition of three other features.ĭeadshot Daiquiri costs 1500 points, but on the PC version in Call of Duty: Black Ops, it only costs 1000 points to compensate for the lack of aim assist when using a mouse and keyboard. It is also available in the remastered versions of Nacht der Untoten, Verrückt, Shi No Numa, Kino der Toten, and Ascension via Der Wunderfizz. It was introduced in Call of the Dead and reappeared in Shangri-La, Moon, Mob of the Dead, Origins, The Giant, Der Eisendrache, Zetsubou No Shima, Gorod Krovi and Revelations. Deadshot Daiquiri is a Perk-a-Cola that is featured in Zombies.